It looks simplistic and basic, but this game is designed to be a clone of a NES game that I liked as a child, so on some level I think that it fits the aesthetic perfectly.ĭevelopment of this game is progressing smoothly and I hope to have more to discuss about it sometime soon. What I ended up doing to be able to make the different levels was designing an incredibly simple pattern and repeating it for the whole level. Ultra mod adds a lots of characters a total of 26 characters 104 Ultra mutations for you to try out. Factorio Tutorials: Nuclear Power Setup & Ratios (Uranium processing. This mod also includes 4 Ultras for each character instead of two. However I have updated the game to include almost everything from the retailed released game. Video showcasing all the functions of these above two menus. That is a very old version of Nuclear Throne. Hold 2 to open the character cheating menu. Hold 1 to open the general cheating menu. Most of my enemies are built out of a series of circles, but sometimes I walk on the wild side and throw a triangle into the mix.Įnvironments have been a little bit more of a challenge for me. A cheats mod for NTT that allows you to quickly and easily do a variety of things, from ammo, health, and rad adjusting to weapon, character, and b-skin swapping. I have been designing characters and enemies out of really simple and basic shapes, but complex enough to still give them some character. Speaking of pixel art, I have been trying to work around my limitations as an artist. I have found myself making quick modifications to sprites directly inside of Gamemaker Studio 2 because it is faster that having to open up Aseprite, export a sprite sheet and re-import into Gamemaker. I am still doing pixel art in Aseprite instead of the built-in graphics editor but, the new graphics editor is still a very useful pixel art and animation editor. You can specify if your project is going to be a Drag and Drop project or a GML (aka coding) project, this lets you bypass the step of having to drag a code action into a game object. ![]() Instead of having a horrible mess of windows and popups layered on top of one another, items are organized into a single work-space. reminded them of Bill Cipher from Disney's Gravity Falls. The first thing that immediately jumped out at me is that the User Interface is so much better when compared to the previous version. Find game assets tagged Mechs and sprites like The Robot - Free Sprite, Robotic Cat/Gato Mecnico, Nuclear Throne Japanese Themed Charater Spirets, Security Eye Drone on itch.io, the indie game hosting marketplace. I'm up to ripping them but I have no idea how to do so, UTMT didn't worked (since there isn't a data file) lol the icon is from the mod Nuclear Throne Together. So far I have found working in Studio 2 a very pleasant experience and thankfully most of what I had learned in 1.4 directly translates over to 2. Like with my Pixel Kitchen, I decided to work on this new project with Gamemaker Studio, but I am using the updated version, Gamemaker Studio 2.
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