If you're more concerned with a fun driving experience, I'd feel pretty safe picking it up. TL DR review: This is a solid rally game with great stages, but if you are looking for the most polished experience, it might not be for you. I'm also the fastest Lancia Delta on the Kenya shakedown on the PlayStation leaderboards, a fact I will refuse to hang an asterisk over for the rest of my life I'm very eager to drive the rest of them at this point, so they have done something right. I shook down the Yaris WRC in the free roam area and, wow, that is a spaceship at this point.īut again stages, stages, stages. I found the handling very intuitive based on a million hours on pad in dirt4 and wrc7, I was pretty much able to jump right in and the car drove about as I expected. You can name him now, which is a welcome addition too. I like that he now reacts to hits, offs, fast split times, but I don't know if that's new for this game. My early impression is he's my favourite co-y since Nicky Grist in Dirt 4. That's about it for negatives - I didn't pick up WRC since 7 and I found a lot improved, particularly with the co-driver. The main other gripe is going to be the AI - they are laughably slow, not something I personally particularly care about in a rally game, but if you want challenging times to beat you're going to need to turn to online leaderboards. For now, I switched to season mode pretty quick, but I may go back to add more features to the career a bit later. ![]() It's a bit rough around the edges (some pop-in on the opening cutscene, non functioning instruments in the classics) and I think the career mode is a bit of a mess - a bit oversaturated with features and distinctly borrowed from Codies F1 games, and the tutorial girl is ultra condescending and annoying to listen to. Everything I've driven so far has been an absolute ton of fun. Whatever else might be lacking about this game, is absolutely made up for with the stages. I'll sum up my early opinion thusly (PS5, Dualsense) I've driven a bit of Corsica and Portugal in the Junior WRC, then took the Juha Kankunnen Delta out for some runs at Kenya. Graphics is missing a good anti aliasing as WRC 8 and WRC 9 there is only FXAA & TAA in post processing but no MSAA so the picture is aliased or blurry. In the cockpit you also get the feeling that the FoV of the world and the cockpit do not fit together properly. I use the cockpit view and a major criticism is the FoV, it is still not comparable to other racing sims and the seat adjustment area is also very limited. The FFB is vague at best and gives me little feedback (no comparison to AMS2, RRE or even Dirt Rally 2), it's kind of overshooting on the SAT forces and would have to be massively damped, which then comes at the expense of response speed when making corrections. Even the newest WRC cars need in reality the clutch to use handbrake turns (see WRC live footage).īut I have a big problem getting the FFB settings right. I don't like that the physics of H-shifter is not properly implemented you can hold the handbrake and shift the gears without clutch and all cars have a automatic clutch. The annoying screen dirt is there as in WRC 9 and it needs two wiper presses to clean the windscreen (on and off instead of one press for a few wipes ). The lighting is better as in WRC 9 there a few graphic glitches in night and rain. But there are the same bugs that we had in WRC 8 and 9 like stutter, which can be minimized if the fps is capped to exactly 60 or 120 fps. ![]() WRC 10 is a mixed bag, the stages are good and also the new stages are well crafted. So here my first view after a few hours into the game. Other sims are AMS2, RRE, Dirt Rally 2 (some PC2 and ACC). Playing on PC with 21:9 widescreen, Fanatec DD 2, Handbrake, H-Shifter and 3 pedals.
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